Gosh, I don't know what I'm talking about; I never even learnt how pitch a tent.
Before we properly went into production, we were tasked with pitching our film ideas. We were allowed to be as quirky as possible. I looked up pitch ideas in this regard and found nothing but pitches where the film maker simply talked about their idea. Even on the 'how to's written by executives who have to listen to pitches said that they much preferred pitches where the person just speaks. They said that, otherwise, they just think the person is loopy. Er.
This didn't particularly fuel me with enthusiasm on the matter. You do, of course, want your pitch to be memorable but, at the same time, you do want the person you're pitching it to to know (or at least think) you're sane. That said, like anything in life, it highly depends on the person you're dealing with, the order that you came in, and the time of day I suppose. Mostly the person you're dealing with though and, in this case, it was our tutor.
I wasn't going to go ahead with a full on marionette show like the one instance described by an executive in a list that I found. I decided just to go with a simple mood board, to help me pinpoint exactly what I was going to talk about at the time.
It took me about a week working on the mood board, so I certainly found my enthusiasm again from somewhere. A week seems like an awful lot of time to work on a mood board of all things, but I ended up turning it into a bit of an arts and crafts project. It wasn't over the top, but (hopefully) it would certainly make the pitching process a lot more memorable (and it did!).
Seeing as there was a rubber duck mentioned in my script (don't ask), I thought I'd go ahead and make the mood board in the shape of one, then, just as the script describes (though this aspect was later omitted due to time restraints, unfortunately), I decorated him to look like a private detective. He has a tweed trilby, a blazer and a tie. Oh my God, I had too much fun making him. Except, just before going into the pitch, I was gutted when I realised I had completely forgotten to stick craft buttons on his shirt. Ah well.
He was very well received and the pitch went very, very well, so it was totally worth it. Caoimhe, my producer, was in with me and spoke about what we had planned production wise, such as what equipment we were going to use, where we were going to shoot, and who was acting for us. I, on the other hand, talked about the mood board itself; how I wrote the character and the inspirations I drew from and the sort of themes I wanted to use, such as colour, for example. I think Caoimhe was very embarrassed by the duck though (sorrynotsorry).
Progression of the final piece film for my HND. But it's also a little more than that.
Friday, 16 May 2014
Bright Light! Bright Light!
I thought that because I'm doing a film noir pastiche that it'd be worth checking out a bunch of lighting techniques for it. I also got a book on Film Noir that introduces you to the genre.
The book I'm talking about gives an introduction to the french genre of the '30s, informing you of the codes and conventions that you'll often come across. For example, a troubled protagonist, crime themes, femme fatales, private eye detective, etc. Originally I wanted my story resonating around a femme fatale, but I had to end up scrapping her entirely. But that's quite alright. A new story for a new day when I have longer than five minutes to tell it more effectively, but it's interesting how my story evolved throughout this process.
Anyway, a major part of the genre is the lighting style. I have my troubled protagonist so I need to bring that across with the visuals as much as I possibly can. The reason that comedy is so high key and brightly lit is to assure the audience that we aren't hiding anything from them. What you see is what you get. Not with the likes of horror or noir styled films. Or, if it's a hybrid, it's knowing when to use which lighting style for what scenes.
It's the scenes that Barney, my troubled protagonist, is lost in his own little world where I want to exploit these noir lighting conventions. I want him shrouded in the shadows but lit in a provoking sort of way. There is a lot of talk of venison blinds that I wanted to incorporate, to suggest the character peeking out into the world without really entering it, simply out of curiosity's sake. There was a board we could have used in the studio before, but it appears to have gone walkies, so that won't be getting used, sadly.
I found the video above ages ago and it came in incredibly handy. It's highly informative and helpful. The speaker even dresses up as a stock character for his video!
Creating the set for Barney's imagination was to look fake. Not too fake, but we know it's not real. Shrouded in shadows but Barney would be lit up enough to be seen, but to be seen in an intimidating sort of way; the way that Noir Barney wants to come across. But, his character being deeply troubled and insecure, the darkness that he's shrouded in suggests he's being consumed by said personal issues.
The book I'm talking about gives an introduction to the french genre of the '30s, informing you of the codes and conventions that you'll often come across. For example, a troubled protagonist, crime themes, femme fatales, private eye detective, etc. Originally I wanted my story resonating around a femme fatale, but I had to end up scrapping her entirely. But that's quite alright. A new story for a new day when I have longer than five minutes to tell it more effectively, but it's interesting how my story evolved throughout this process.
Anyway, a major part of the genre is the lighting style. I have my troubled protagonist so I need to bring that across with the visuals as much as I possibly can. The reason that comedy is so high key and brightly lit is to assure the audience that we aren't hiding anything from them. What you see is what you get. Not with the likes of horror or noir styled films. Or, if it's a hybrid, it's knowing when to use which lighting style for what scenes.
It's the scenes that Barney, my troubled protagonist, is lost in his own little world where I want to exploit these noir lighting conventions. I want him shrouded in the shadows but lit in a provoking sort of way. There is a lot of talk of venison blinds that I wanted to incorporate, to suggest the character peeking out into the world without really entering it, simply out of curiosity's sake. There was a board we could have used in the studio before, but it appears to have gone walkies, so that won't be getting used, sadly.
Creating the set for Barney's imagination was to look fake. Not too fake, but we know it's not real. Shrouded in shadows but Barney would be lit up enough to be seen, but to be seen in an intimidating sort of way; the way that Noir Barney wants to come across. But, his character being deeply troubled and insecure, the darkness that he's shrouded in suggests he's being consumed by said personal issues.
Deconstructing Tim Burton's 'Dark Shadows'
I've always held a soft spot for Tim Burton's work. It's eerily magical, and magically eerie but there's nothing to be scared of so long as you allow yourself to embrace it. Like opening a story book when you were a child before bed to escaping the real world to experience this larger than life world. You're left with a notion of sadness, longing to go back to the magical realm of your bed time story, when you close that book shut for the night.
Tim Burton brings together a group of a people who really complement one another in style, producing these story book like films. Danny Elfman brings the atmosphere alive with his enchanting scores, and the likes of Colleen Atwood places each character in their own special spotlight with her charming costumes. Dark Shadows (2012) is no exception.
An adaptation of a soap opera that started in the '60s, Dark Shadows focuses on the character of Barnabas Collins, an aristocrat of the 18th Century who was cursed by a former lover to walk the earth as a vampire to ensure his eternal suffering.
Each major character stands out with their own set of colours; certain features help to illuminate them. Eva Green who plays Angelique Bouchard is the femme fatale of the story;
It's the quirky colours that attracted me to this apparent box office failure. Tim Burton's story book style resonating in this like in every other one of his films, emphasising the faslsehood of the world that the story takes place in. It's fake and you know it, but something just draws you in. Maybe it's that want of escapism of the real world that does it.
It's Tim Burton's quirky story book look and feeling that is, again, elevated by Danny Elfman's musical score, bringing it all to life, that I really admire. It's certainly something that I would want to try to carry over in my projects.
Tim Burton brings together a group of a people who really complement one another in style, producing these story book like films. Danny Elfman brings the atmosphere alive with his enchanting scores, and the likes of Colleen Atwood places each character in their own special spotlight with her charming costumes. Dark Shadows (2012) is no exception.
An adaptation of a soap opera that started in the '60s, Dark Shadows focuses on the character of Barnabas Collins, an aristocrat of the 18th Century who was cursed by a former lover to walk the earth as a vampire to ensure his eternal suffering.
Each major character stands out with their own set of colours; certain features help to illuminate them. Eva Green who plays Angelique Bouchard is the femme fatale of the story;
It's Tim Burton's quirky story book look and feeling that is, again, elevated by Danny Elfman's musical score, bringing it all to life, that I really admire. It's certainly something that I would want to try to carry over in my projects.
Thursday, 15 May 2014
Evaluation of the process
This has been a pretty fun process despite some of the hurdles we ran into. It's got me thinking a lot about how I would do things differently next time and how to plan.
One thing that I really wanted to to do, which would have helped, I think, tremendously in the role of director, is having rehearsals. We did have a read through with Barney and Candid (Chris and Michael K) before we decided who would be who (and I think the right decision was made in that department). It certainly helped me in the role of the writer at least, so I could reword certain parts of dialogue so it would make more sense or just sound more fluid and natural. But I still really wish we had rehearsals. That's the bother with having four actors in the one scene. Eesh.
Directing the actors and engaging with them to help give you the best performance they can is actually quite rewarding in a way. Some actors certainly need more direction than others, whereas some barely need any at all. I suppose it goes straight back to finding the time for rehearsals so you can get the actual shoot done as quickly as possible.
A few times, excluding read throughs and discovering issues there, there had been necessities to rewrite or rework parts of a scene. We had to completely omit a character (who was the 'voice of reason' in Barney's head essentially) entirely because of just how difficult it was to get them. Thankfully, it was easy enough to adapt as it wasn't a major character that we were missing; we just used a 'key object' or prop as sorts that recurred throughout the script as a replacement of that.
I would say that the exterior scene, the one where the characters of Barney and Candid are skipping stone, was the most difficult scene to shoot, purely due to the conditions. It wasn't raining or anything like that thankfully, but having to deal with wind being picked up despite using a windshield and forcing us to dub over the scene in the edit, and the difficulty of getting to the tide and back and vice versa was a little bit of a challenge.
That and the final scene. The final scene where Barney tries skipping stones himself after his realisation or 'awakening' I suppose you could say, was far too dark and had to be reshot. The plan was to use a couple of large halogen bulb torches so the night scene was possible but, unfortunately, I just didn't have the money at the time (this shot just before our loans came in so I couldn't have given the film a slight budget like I'd previously wanted to). Needing to be reshot simply as a day scene was needed to tackle this problem, but I also wanted to do it with the torches once I got them. I had an LED torch, but it was quite a small one, so it looked obvious that we were shining a torch in Chris' face. So, from that, I knew it could be done, but it was just tricky. Too dark, and the scene just looks like a grainy mess. That's one of the major problems with exterior scenes at night; trying to find good, decent light sources that are battery powered.
If I had the time and the money, there is so much that I would have done differently. I'm dead happy with how everything has turned out so far, having a good crew helping to get things done, like Caoimhe on producing, Andy on camera, and Matt on both sound and camera at certain times, it definitely turned out looking really, really well. It's just needing more time to prep far more thoroughly rather than having to 'just do it' and being able to reshoot certain parts if needed a lot easier. Problems can arise at the last second but it's just knowing that it isn't the end of the world or knowing that it can be easily tackled if you hold onto that drive to keep going with the project is that you need. The same message the film sends out.
One thing that I really wanted to to do, which would have helped, I think, tremendously in the role of director, is having rehearsals. We did have a read through with Barney and Candid (Chris and Michael K) before we decided who would be who (and I think the right decision was made in that department). It certainly helped me in the role of the writer at least, so I could reword certain parts of dialogue so it would make more sense or just sound more fluid and natural. But I still really wish we had rehearsals. That's the bother with having four actors in the one scene. Eesh.
Directing the actors and engaging with them to help give you the best performance they can is actually quite rewarding in a way. Some actors certainly need more direction than others, whereas some barely need any at all. I suppose it goes straight back to finding the time for rehearsals so you can get the actual shoot done as quickly as possible.
A few times, excluding read throughs and discovering issues there, there had been necessities to rewrite or rework parts of a scene. We had to completely omit a character (who was the 'voice of reason' in Barney's head essentially) entirely because of just how difficult it was to get them. Thankfully, it was easy enough to adapt as it wasn't a major character that we were missing; we just used a 'key object' or prop as sorts that recurred throughout the script as a replacement of that.
I would say that the exterior scene, the one where the characters of Barney and Candid are skipping stone, was the most difficult scene to shoot, purely due to the conditions. It wasn't raining or anything like that thankfully, but having to deal with wind being picked up despite using a windshield and forcing us to dub over the scene in the edit, and the difficulty of getting to the tide and back and vice versa was a little bit of a challenge.
That and the final scene. The final scene where Barney tries skipping stones himself after his realisation or 'awakening' I suppose you could say, was far too dark and had to be reshot. The plan was to use a couple of large halogen bulb torches so the night scene was possible but, unfortunately, I just didn't have the money at the time (this shot just before our loans came in so I couldn't have given the film a slight budget like I'd previously wanted to). Needing to be reshot simply as a day scene was needed to tackle this problem, but I also wanted to do it with the torches once I got them. I had an LED torch, but it was quite a small one, so it looked obvious that we were shining a torch in Chris' face. So, from that, I knew it could be done, but it was just tricky. Too dark, and the scene just looks like a grainy mess. That's one of the major problems with exterior scenes at night; trying to find good, decent light sources that are battery powered.
If I had the time and the money, there is so much that I would have done differently. I'm dead happy with how everything has turned out so far, having a good crew helping to get things done, like Caoimhe on producing, Andy on camera, and Matt on both sound and camera at certain times, it definitely turned out looking really, really well. It's just needing more time to prep far more thoroughly rather than having to 'just do it' and being able to reshoot certain parts if needed a lot easier. Problems can arise at the last second but it's just knowing that it isn't the end of the world or knowing that it can be easily tackled if you hold onto that drive to keep going with the project is that you need. The same message the film sends out.
The Production Processes
Wow, it's so easy to lose track of the blog when you really get into filming the project.
I'm just gonna use this particular post to show some of the actual production stages of my film Duck and Cover (thank you, Scott)!
The most difficult parts of any shoot, as I have found with every project so far like ever, is getting your hands on (reliable) actors and locations. Then you need to work these guys around a date and hope to goodness that nothing sabotages it in whatever way, shape or form.
From already personally knowing actors, it certainly made the search a fair bit easier. Getting them all free at the same time, however, is a completely different hurdle. Especially when the particular scene they're situated in is only available to us on one day at certain times for a couple of hours only. That said, it was a dream breeze getting the cafe scene, Barney's place of (voluntary) work, for us to film in (thanks, Calvin!). The main issue with that scene is picking up the hum of the fridge while recording dialogue. This, along with the exterior beach scene where it was far too windy even with a windshield as it turned out, should be overcome with a dubbing session. Just, as I said, trying to find a time when all (or, at the very least, most) of the actors are free to do this. Dubbing can be the end of it, as watching many a film on The Horror Channel has taught me.
Thankfully scenes that took place in Barney's head were readily available to us. Just as well too as we had a nifty lighting grid to work with to help us create the film noir effect that we wanted, as well as having room to move about the dolly and slider (thanks, Stephen) to give us slicker and more professional looking shots, adding so much more to the cinematic effect. Dead, dead happy with how those turned out, so a shout out and big thank you to Matt for that very productive day.
The first of anything that we recorded were the narration segments with Barney (Chris Girvin) and Doug (Michael Warren) with Matt, our sound guy.
When brought into the edit suite along with the footage of the studio shoot, it all came together so nicely; it feels so alive and I'm very pleased with that.
I'm just gonna use this particular post to show some of the actual production stages of my film Duck and Cover (thank you, Scott)!
The most difficult parts of any shoot, as I have found with every project so far like ever, is getting your hands on (reliable) actors and locations. Then you need to work these guys around a date and hope to goodness that nothing sabotages it in whatever way, shape or form.
From already personally knowing actors, it certainly made the search a fair bit easier. Getting them all free at the same time, however, is a completely different hurdle. Especially when the particular scene they're situated in is only available to us on one day at certain times for a couple of hours only. That said, it was a dream breeze getting the cafe scene, Barney's place of (voluntary) work, for us to film in (thanks, Calvin!). The main issue with that scene is picking up the hum of the fridge while recording dialogue. This, along with the exterior beach scene where it was far too windy even with a windshield as it turned out, should be overcome with a dubbing session. Just, as I said, trying to find a time when all (or, at the very least, most) of the actors are free to do this. Dubbing can be the end of it, as watching many a film on The Horror Channel has taught me.
Thankfully scenes that took place in Barney's head were readily available to us. Just as well too as we had a nifty lighting grid to work with to help us create the film noir effect that we wanted, as well as having room to move about the dolly and slider (thanks, Stephen) to give us slicker and more professional looking shots, adding so much more to the cinematic effect. Dead, dead happy with how those turned out, so a shout out and big thank you to Matt for that very productive day.
The first of anything that we recorded were the narration segments with Barney (Chris Girvin) and Doug (Michael Warren) with Matt, our sound guy.
When brought into the edit suite along with the footage of the studio shoot, it all came together so nicely; it feels so alive and I'm very pleased with that.
Sunday, 2 March 2014
The Bones Of It (Part II)
Our tutor for this unit, Sharron, gave us a proposal sheet about a month ago. Basically, it's asking us about the key features on how to structure our film. Here's mine, although bear with me that it's in mostly note form:
- Original Thought (Initial Idea)
Use of unreliable narrator - narrator/voice over; Visual contrast between reality and imagination by playing with the codes and conventions of the pioneering genre of French film noir by employing a pastiche approach to neo-noir;
- Characters (names, descriptions, personal profile, sketches, etc.)
Barney and Candid as the protagonist and deutagonist respectively. Their character structures stem from inspiration drawn from Victoria Lynn Schmidt's book on 45 Master Characters. The character archetypes employed for Barney is The Artist, based on the Greek god of the sea, Poseidon. Candid's character comes from a supporting archetype known as The Shadow, who is used to personify the troubles of the protagonist.
- Story (start, middle, end/conflict & resolution)
(i) The situation and fantasy aspect in regards to the character of Barney is establish, where we find out his setting, his aspirations, and generally how he reacts and deals with people and his demons;
(ii) Barney gets himself into a secret casual relationship that he tells us about, but believes it will hinder his future prospects and thus it begins to deteriorate. Between this and hiding away from Candid, he pushes everyone away, too self-centred to care how he affects those around him. It only takes so long before it all takes its toll on him;
(iii) Barney, upon pushing everyone he cared about away from him, reflects on himself and his life, his actions, his feelings and emotions. He acknowledges that it is probably too late to fix what he has just ruined, but takes it upon himself to learn from this experience and use it to better guide him for his future. He ends his story on a bittersweet note with a glimmer of hope.
- Genre
Neo-noir pastiche; comedy-drama
- Audience
- Why You Think This Is A Good Idea
Can easily relate to the protagonist involved; a message that we should thrive to be the best that we can be, and to not allow our insecurities to consume us until it is almost too late just as Barney did.
The Bones Of It (Part I)
After about fifteen posts, I think it's about time I told you what my short film will entail, eh? I'm pretty good at elongating this process, although I've put a lot of thought and research into my sub-themes, so it's certainly worth nailing it down now and sharing the idea.
It's always been hard for me to talk about my ideas without dancing around the point (nothing new there, really). I often feel very uncomfortable and lose confidence that it will ever form into something more solid and grounding. I guess they're always quite personal and it can be rather intimidating to share it. Of course though, you fictionalise it, giving it a nice, good balance between real life and imagination.
What it boils down to, my protagonist, Barney, has to learn to face his fears. He's too scared to fight them off and is reluctant to do so because facing them means admitting that there is something wrong. For years I struggled to admit to myself that I had insecurities and woes that needed addressing, and it's still difficult. The personal aspect that the film holds to me, I suppose, makes it hard to try to discuss in this way but, at the same time, a fair few who have read my character profile on Barney could relate quite well to him, even asking me if I had based him on them.
Nobody wants to admit that they are in a bad place mentally. In the short term, it's easier to just brush them away and ignore them. In the long term, however, it begins to take its toll on us, and we take it out on other people in some form or another. What we need to realise is that we should work through it, not ignore it, because it only gets bigger then, and will take control of us. And we end up losing everything eventually, whether it's people or our ourselves, and ultimately our mind.
Often, we either try to shut ourselves out completely, or fantasise about a more ideal us. In this case, Barney, who takes great joy in writing short stories when he isn't too busy, imagines himself as a more confident and more in control individual. Big and in charge. He soon adopts this mental alter ego as his own little facade, but ends up highlighting a more prideful and self-centred version of his admired character to everyone else around him. The ones who know him well soon catch on and are infuriated by this as he begins to treat them poorly. Soon, they leave, forcing Barney to actually face his demons.
I'm going to be posting more research I've done to go towards this, as well as expanding on certain aspects of it, such as posting the character profiles, the beat sheet maybe, and looking into films that I want to gain inspiration from in regards to codes and conventions of its genre. Speaking of which, I'll have to go into detail about why I chose the genres that I did.
It's always been hard for me to talk about my ideas without dancing around the point (nothing new there, really). I often feel very uncomfortable and lose confidence that it will ever form into something more solid and grounding. I guess they're always quite personal and it can be rather intimidating to share it. Of course though, you fictionalise it, giving it a nice, good balance between real life and imagination.
What it boils down to, my protagonist, Barney, has to learn to face his fears. He's too scared to fight them off and is reluctant to do so because facing them means admitting that there is something wrong. For years I struggled to admit to myself that I had insecurities and woes that needed addressing, and it's still difficult. The personal aspect that the film holds to me, I suppose, makes it hard to try to discuss in this way but, at the same time, a fair few who have read my character profile on Barney could relate quite well to him, even asking me if I had based him on them.
Nobody wants to admit that they are in a bad place mentally. In the short term, it's easier to just brush them away and ignore them. In the long term, however, it begins to take its toll on us, and we take it out on other people in some form or another. What we need to realise is that we should work through it, not ignore it, because it only gets bigger then, and will take control of us. And we end up losing everything eventually, whether it's people or our ourselves, and ultimately our mind.
Often, we either try to shut ourselves out completely, or fantasise about a more ideal us. In this case, Barney, who takes great joy in writing short stories when he isn't too busy, imagines himself as a more confident and more in control individual. Big and in charge. He soon adopts this mental alter ego as his own little facade, but ends up highlighting a more prideful and self-centred version of his admired character to everyone else around him. The ones who know him well soon catch on and are infuriated by this as he begins to treat them poorly. Soon, they leave, forcing Barney to actually face his demons.
I'm going to be posting more research I've done to go towards this, as well as expanding on certain aspects of it, such as posting the character profiles, the beat sheet maybe, and looking into films that I want to gain inspiration from in regards to codes and conventions of its genre. Speaking of which, I'll have to go into detail about why I chose the genres that I did.
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